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Battlefront 2 is the most unabashedly video gamey Star Wars game of them all. Revel in its silliness. The new Star Wars Battlefront 2 , which recently wrapped up, is also a corker.

It had a rough launch thanks to a crappy business model, but it's grown into an impressive multiplayer shooter that captures every era of the series and its spin-offs.

In every possible way, TIE Fighter was a space jockey's dream. It took the formula established by X-Wing and polished it to a perfect shine with glorious graphics and audio, an exciting variety of ships, and a multi-layered narrative wrapped in an overload of Star Wars bombast.

You even got to fly with Darth Vader himself! But its real genius—the element that transformed it from a great starfighter sim to an unforgettable Star Wars experience—was the way it convincingly turned one of sci-fi's most famously evil empires into a force for good.

By portraying the Galactic Empire as a bulwark of peace, order, and good government standing fast against a band of violent, lawless terrorists—and playing it completely straight—it pulled me in: I was blowing Rebel ships into radioactive space dust, and I was the hero.

Sure, there was some shadiness going on around the edges, but the greater good was always served. The instructions came in the form of a pseudo-novella entitled The Stele Chronicles that humanized not only the lead character, young Maarek Stele, but also many others, like his friend Pargo, who signs up to be a stormtrooper, and the fatherly admiral who guides him through the early stages of his career as a pilot.

The strategy guide took it even further, painting a picture of Imperial life as one of camaraderie, heroism, practical jokes, and, sometimes, emotionally-wrenching losses.

I wasn't fighting for the Empire simply because the game forced me down that path—I was doing it because I wanted to.

It was the right thing to do. And I loved it. While it wisely didn't try to ape the events of the movies beat by beat, the first LucasArts Star Wars game was still filled with enough familiar sights, sounds, and details to make you feel thoroughly connected to the fiction.

It was exciting to do the stuff the characters yelled about in the movies, like diverting power to the shields and weapons, not to mention activating the hyperdrive at the end of every mission.

You got to dock in cutscenes with familiar ships like the Mon Calamari Star Cruiser, and were able to fly A-Wings and Y-Wings, which never got much screen time in the films though, honestly, I really only ever wanted to fly an X-Wing.

While you couldn't look around with the mouse, there were tons of different cockpit views to toggle, including one where you could look back at your trusty R2 unit.

Hang on back there! Between missions you "walked" around doors would slide open when you moused over them and got mission briefings from the same weird old guy that prepped the pilots who took on the Death Star.

It all went a long way toward making me feel like a real rebel pilot engaged in a campaign against the Empire. At the time, the iMuse interactive music system had only been used in adventure games, but it was put to stellar ha use in X-Wing.

Events such as the arrival of enemies and allies were coupled with dynamic musical cues, giving the soundtrack a real cinematic feel.

Initially, it was the class storylines that stole the show, spinning a diverse series of yarns that let us be everything from an Imperial James Bond to a more conventional Jedi hero, but they were bogged down by lots of rubbish side quests and MMO gameplay that already felt dated.

Since launch, however, The Old Republic has made a lot of strides. A lot of the filler can now be comfortably skipped entirely, especially if you're a subscriber, letting you just enjoy the class and planetary storylines—which have always been the best parts.

In , BioWare also launched a new storyline, taking players out of the familiar galaxy and introducing a new threat. Knights of the Fallen Empire and its follow-ups are even more overt nods to the original Knights of the Old Republic and its sequel, with story campaigns that are singleplayer and blessed with a more cinematic bent.

As an MMO, it's still rough around the edges, but there's no other game that offers so many Star Wars adventures, and unlike its predecessors it goes well beyond the conflict between the Sith and Jedi.

And it's free-to-play, along with some of the expansions. If you want to try out the later ones, you'll need to either subscribe or drop a bit of money in the Cartel Market, but after that you'll be able to keep them forever.

Episode 1: Racer was the first racing game I ever played that felt fast. I mean truly fast. The glorious thing about that level of speed is it emulates exactly how I imagine podracing would feel.

To me, podracing is on the very short list of good things that came from the Star Wars prequels—along with Darth Maul, Jango Fett, and this moment —so for the game version to get it so right was pure ecstasy.

You could overheat your engines to boost, push your nose forward to gain speed midair, tilt your pod sideways to make it through small gaps—or attempt to and crash into the wall anyway as I often did—and sacrifice speed to repair an engine mid race.

Basically anything you saw Anakin do in the movie, you could do to your pod during a race, but without having to eventually become a Sith lord.

Racer gave you all of the detail of the film without the burden of its storyline, instead placing you in the shoes of a generic racer working your way up the ranks of the podracing circuit.

Spare parts, upgrades, and even pit droids were all available to buy for any of the 23 possible pods you could unlock.

Racer had an immense and, frankly, surprising amount of customizability and detail for a licensed game, especially one based entirely on a 15 minute scene from the movie.

But LucasArts managed to incorporate every single thing from that scene to make podracing feel like podracing.

It feels fast, dangerous, and fun as hell. The music matches the intensity of the races, and each new track is like exploring a different piece of the Star Wars universe.

Whenever I think fondly back on Racer, I remember the speed first and foremost. I remember how awesome it was to finally unlock that racer who had beaten me a dozen times, and how dangerous it felt to be racing at all.

And I remember how glad I am that they made the prequel trilogy, if for no other reason than this game came out of it. This was a revelation to ten-year-old me: that a new story could tie into the events of the Star Wars films, with a character who felt vital to this universe.

That story is the real legacy of Dark Forces: it spawned the Jedi Knight series and its own cast of characters that weaved in and out of the films and the rest of the now noncanonical Expanded Universe.

Dark Forces helped prove that there were compelling stories to tell outside the films in Lucas' galaxy far, far away. And it let you shoot a ton of Stormtroopers in 3D, which was way novel in It sounds weird, but being able to jump, crouch, look up and down, and walk around in multi-level maps was pretty exciting at the time, and it helped Dark Forces feel less like the Doom clone it easily could have been.

The main appeal for me, though, was that instead of shooting a bunch of demons and monsters I'd never met before, I got to shoot Star Wars men I'd been familiar with for years.

Stormtroopers, Imperial officers, probe droids, Gamorrean guards We even got to fight Boba Fett, who was waaaaay OP, by the way.

He'd dodge around in the air like a hummingbird on cocaine, soaking up damage and flinging an inexhaustible supply of missiles in your face.

We weren't ready for that. We were expecting the dumb, lame Boba Fett from the films, the moron who deliberately landed right next to a dude holding a glowing laser sword and attempted to shoot him from six inches away.

The Boba Fett who was defeated by a pat on the back. That guy. I love the hell out of this game and its sprawling, often confusing levels and lovely-feeling guns.

My dad got stuck in the sewer level with all the dianogas for ten years. In some ways, he never really left it. In Pack 2, feel the disturbance in the Force in Star Wars Pinball: Balance of the Force, featuring three brand new pinball tables, immersing fans in the most iconic from the films.

Experience the power of the dark side with a special Darth Vader tribute table. Finally, choose to support the Rebel Alliance Fleet or the Galactic Empire's Armada as you take your place in the battle and complete missions to establish your position as an elite force in the Starfighter fleet.

Join the Angry Birds in their biggest adventure yet! A long time ago in a galaxy far, far away Rebel birds, striking from a hidden base, have won their first victory against the evil Imperial Pigs.

During the battle, Rebel spies managed to steal secret plans to the Empire's ultimate weapon, the Pig Star, and are racing to deliver the plans to the Rebel birds.

Now they need your help! Join an epic adventure with the Angry Birds in the legendary Star Wars universe! Use the Force, wield your Lightsaber, and blast away Pigtroopers on an intergalactic journey from the deserts of Tatooine to the depths of the Pig Star -- where you'll face off against the terrifying Darth Vader, Dark Lord of the Pigs!

Can you become a Jedi Master and restore freedom to the galaxy? Time to grab your Lightsaber and join the adventure! May the birds be with you!

Star Wars: Card Trader app offers a fun and engaging way to collect and trade digital collectibles, complete missions to unlock special content, trade-in lower tier collectibles for rarer ones, and the ability to customize your profile by showcasing your favorite collectibles and choosing character-based avatars.

You can also channel your inner droid builder in an all-new virtual experience where you can build a digital droid and create a whole new virtual collection of droids!

Awaken your iMessages with this exclusive animated Star Wars sticker pack! Express yourself with iconic Star Wars imagery that you can place anywhere in your iMessages.

This exclusive animated Star Wars sticker pack is something truly special. We only know one truth. Layer stickers over your photos to compose images for your friends and family.

Express yourself with classic phrases from the original Star Wars film. Go rogue with this exclusive animated Star Wars sticker pack!

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